How To Play Wii SportsTM
There are five sports simulations in Wii Sports:
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Tennis - Player movement is
controlled by the computer. The game is controlled by the player
performing realistic tennis swings. Multiplayer is supported for up to 4
players, requiring one remote per player. Games are always played as
doubles, although it's possible to control all four players on the court
simultaneously with one remote. The standard court is the "1" grass
court, however it is possible to play on the hard blue "training" court by
holding down the "2" button (placed below the "1" key by the "home" button)
after the Mii
selection screen while the game is in loading.
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Baseball - Baseball is reduced
to batting and pitching, with all of the fielding handled on your behalf by
the game. One player stands ready to bat at home plate, and the other
is the pitcher. Batters grip and swing the controller like a bat,
trying to time their swings correctly. When pitching, players can
choose different types of pitches, including a screwball, curveball,
splitter and fastball. If there is only one player, the opposing
team is computer controlled. The game lasts 3 innings with the
mercy
rule ending the game early if one player leads by 5 or more runs at the
end of an inning. Multiplayer is supported with each team taking turns
batting and pitching. The maximum number of players is two. Two
remotes are required for multiplayer.
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Golf - In Golf, the player can
choose the appropriate strength with which to swing. The player can
adjust the direction of the play as well as which club to use. The
direction of the play should take into account wind strength and direction.
After each swing, the player moves to the ball's new location and swings
again. The faster the player swings the controller, the further the
ball will fly. Swinging the controller too fast or too slow will cause
the ball to slice or hook and the player controls the direction with the
D-pad. Putting requires more delicacy. Multiplayer with up to
four people is supported with one or more Wii Remotes.
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Boxing - This is the only sport
in the game to use both the
Wii
Remote and the
Nunchuk attachment. The player holds the Wii Remote in one hand
and the Nunchuk in the other and jabs to punch. Raising both
controllers blocks punches from the opponent, and moving the Wii Remote and
Nunchuk moves the players fists. Moving the controllers from side to
side and backward and forward causes the character to lean appropriately,
thus avoiding the opponents attack which sometimes turns to slow motion if
timed well, showing your success in the defense. A health meter is
displayed next to the boxers and with each successful hit, health is
deducted. When all health is depleted the player is knocked down.
The player may then rise, with a partially refilled health meter.
After being knocked down several times, the player will stay down, and the
referee will declare "knockout". When the player has not been hit for
a long time, the health is restored. More powerful punches come from
counterpunching. Multiplayer with up to two people is supported with
two Wii Remotes with Nunchuk attachments. Like Bowling, one can hold
button 1 down to get the silver boxing gloves before the game begins.
This only works when the player beats Matt, the champion.
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Bowling - In Bowling, the
player swings the controller backward while holding the trigger button, and
then swings it forward and lets go of the button to release the ball.
Spin can be put on the ball by tilting the controller. Many
Easter eggs exist in this game, including the ball bouncing if the
player delays his/her release, making the ball fall back towards the crowd,
and bowling off onto another lane. Multiplayer with up to four people
is supported with one (or more) Wii Remote(s). In a training game of
bowling, the pins can explode after certain movements.
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